1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302
#[doc = r" Value read from the register"] pub struct R { bits: u8, } #[doc = r" Value to write to the register"] pub struct W { bits: u8, } impl super::CTRLBCLR { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits }; let mut w = W { bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct DIRR { bits: bool, } impl DIRR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct ONESHOTR { bits: bool, } impl ONESHOTR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = "Possible values of the field `CMD`"] #[derive(Clone, Copy, Debug, PartialEq)] pub enum CMDR { #[doc = "No action"] NONE, #[doc = "Force a start, restart or retrigger"] RETRIGGER, #[doc = "Force a stop"] STOP, #[doc = r" Reserved"] _Reserved(u8), } impl CMDR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bits(&self) -> u8 { match *self { CMDR::NONE => 0, CMDR::RETRIGGER => 1, CMDR::STOP => 2, CMDR::_Reserved(bits) => bits, } } #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _from(value: u8) -> CMDR { match value { 0 => CMDR::NONE, 1 => CMDR::RETRIGGER, 2 => CMDR::STOP, i => CMDR::_Reserved(i), } } #[doc = "Checks if the value of the field is `NONE`"] #[inline] pub fn is_none(&self) -> bool { *self == CMDR::NONE } #[doc = "Checks if the value of the field is `RETRIGGER`"] #[inline] pub fn is_retrigger(&self) -> bool { *self == CMDR::RETRIGGER } #[doc = "Checks if the value of the field is `STOP`"] #[inline] pub fn is_stop(&self) -> bool { *self == CMDR::STOP } } #[doc = r" Proxy"] pub struct _DIRW<'a> { w: &'a mut W, } impl<'a> _DIRW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _ONESHOTW<'a> { w: &'a mut W, } impl<'a> _ONESHOTW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = "Values that can be written to the field `CMD`"] pub enum CMDW { #[doc = "No action"] NONE, #[doc = "Force a start, restart or retrigger"] RETRIGGER, #[doc = "Force a stop"] STOP, } impl CMDW { #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _bits(&self) -> u8 { match *self { CMDW::NONE => 0, CMDW::RETRIGGER => 1, CMDW::STOP => 2, } } } #[doc = r" Proxy"] pub struct _CMDW<'a> { w: &'a mut W, } impl<'a> _CMDW<'a> { #[doc = r" Writes `variant` to the field"] #[inline] pub fn variant(self, variant: CMDW) -> &'a mut W { unsafe { self.bits(variant._bits()) } } #[doc = "No action"] #[inline] pub fn none(self) -> &'a mut W { self.variant(CMDW::NONE) } #[doc = "Force a start, restart or retrigger"] #[inline] pub fn retrigger(self) -> &'a mut W { self.variant(CMDW::RETRIGGER) } #[doc = "Force a stop"] #[inline] pub fn stop(self) -> &'a mut W { self.variant(CMDW::STOP) } #[doc = r" Writes raw bits to the field"] #[inline] pub unsafe fn bits(self, value: u8) -> &'a mut W { const MASK: u8 = 3; const OFFSET: u8 = 6; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u8 { self.bits } #[doc = "Bit 0 - Counter Direction"] #[inline] pub fn dir(&self) -> DIRR { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u8) != 0 }; DIRR { bits } } #[doc = "Bit 2 - One-Shot"] #[inline] pub fn oneshot(&self) -> ONESHOTR { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u8) != 0 }; ONESHOTR { bits } } #[doc = "Bits 6:7 - Command"] #[inline] pub fn cmd(&self) -> CMDR { CMDR::_from({ const MASK: u8 = 3; const OFFSET: u8 = 6; ((self.bits >> OFFSET) & MASK as u8) as u8 }) } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 2 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u8) -> &mut Self { self.bits = bits; self } #[doc = "Bit 0 - Counter Direction"] #[inline] pub fn dir(&mut self) -> _DIRW { _DIRW { w: self } } #[doc = "Bit 2 - One-Shot"] #[inline] pub fn oneshot(&mut self) -> _ONESHOTW { _ONESHOTW { w: self } } #[doc = "Bits 6:7 - Command"] #[inline] pub fn cmd(&mut self) -> _CMDW { _CMDW { w: self } } }