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#[doc = r" Value read from the register"]
pub struct R {
    bits: u16,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u16,
}
impl super::STATUS {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits };
        let mut w = W { bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct PERRR {
    bits: bool,
}
impl PERRR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct FERRR {
    bits: bool,
}
impl FERRR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct BUFOVFR {
    bits: bool,
}
impl BUFOVFR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct CTSR {
    bits: bool,
}
impl CTSR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct ISFR {
    bits: bool,
}
impl ISFR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct COLLR {
    bits: bool,
}
impl COLLR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _PERRW<'a> {
    w: &'a mut W,
}
impl<'a> _PERRW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 0;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _FERRW<'a> {
    w: &'a mut W,
}
impl<'a> _FERRW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _BUFOVFW<'a> {
    w: &'a mut W,
}
impl<'a> _BUFOVFW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _ISFW<'a> {
    w: &'a mut W,
}
impl<'a> _ISFW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 4;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _COLLW<'a> {
    w: &'a mut W,
}
impl<'a> _COLLW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 5;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u16 {
        self.bits
    }
    #[doc = "Bit 0 - Parity Error"]
    #[inline]
    pub fn perr(&self) -> PERRR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        PERRR { bits }
    }
    #[doc = "Bit 1 - Frame Error"]
    #[inline]
    pub fn ferr(&self) -> FERRR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        FERRR { bits }
    }
    #[doc = "Bit 2 - Buffer Overflow"]
    #[inline]
    pub fn bufovf(&self) -> BUFOVFR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        BUFOVFR { bits }
    }
    #[doc = "Bit 3 - Clear To Send"]
    #[inline]
    pub fn cts(&self) -> CTSR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        CTSR { bits }
    }
    #[doc = "Bit 4 - Inconsistent Sync Field"]
    #[inline]
    pub fn isf(&self) -> ISFR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 4;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        ISFR { bits }
    }
    #[doc = "Bit 5 - Collision Detected"]
    #[inline]
    pub fn coll(&self) -> COLLR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 5;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        COLLR { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u16) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 0 - Parity Error"]
    #[inline]
    pub fn perr(&mut self) -> _PERRW {
        _PERRW { w: self }
    }
    #[doc = "Bit 1 - Frame Error"]
    #[inline]
    pub fn ferr(&mut self) -> _FERRW {
        _FERRW { w: self }
    }
    #[doc = "Bit 2 - Buffer Overflow"]
    #[inline]
    pub fn bufovf(&mut self) -> _BUFOVFW {
        _BUFOVFW { w: self }
    }
    #[doc = "Bit 4 - Inconsistent Sync Field"]
    #[inline]
    pub fn isf(&mut self) -> _ISFW {
        _ISFW { w: self }
    }
    #[doc = "Bit 5 - Collision Detected"]
    #[inline]
    pub fn coll(&mut self) -> _COLLW {
        _COLLW { w: self }
    }
}