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#[doc = r" Value read from the register"] pub struct R { bits: u8, } #[doc = r" Value to write to the register"] pub struct W { bits: u8, } impl super::INTENCLR { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits }; let mut w = W { bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct RESRDYR { bits: bool, } impl RESRDYR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct OVERRUNR { bits: bool, } impl OVERRUNR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct WINMONR { bits: bool, } impl WINMONR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct SYNCRDYR { bits: bool, } impl SYNCRDYR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Proxy"] pub struct _RESRDYW<'a> { w: &'a mut W, } impl<'a> _RESRDYW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _OVERRUNW<'a> { w: &'a mut W, } impl<'a> _OVERRUNW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WINMONW<'a> { w: &'a mut W, } impl<'a> _WINMONW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _SYNCRDYW<'a> { w: &'a mut W, } impl<'a> _SYNCRDYW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 3; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u8 { self.bits } #[doc = "Bit 0 - Result Ready Interrupt Enable"] #[inline] pub fn resrdy(&self) -> RESRDYR { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u8) != 0 }; RESRDYR { bits } } #[doc = "Bit 1 - Overrun Interrupt Enable"] #[inline] pub fn overrun(&self) -> OVERRUNR { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u8) != 0 }; OVERRUNR { bits } } #[doc = "Bit 2 - Window Monitor Interrupt Enable"] #[inline] pub fn winmon(&self) -> WINMONR { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u8) != 0 }; WINMONR { bits } } #[doc = "Bit 3 - Synchronization Ready Interrupt Enable"] #[inline] pub fn syncrdy(&self) -> SYNCRDYR { let bits = { const MASK: bool = true; const OFFSET: u8 = 3; ((self.bits >> OFFSET) & MASK as u8) != 0 }; SYNCRDYR { bits } } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u8) -> &mut Self { self.bits = bits; self } #[doc = "Bit 0 - Result Ready Interrupt Enable"] #[inline] pub fn resrdy(&mut self) -> _RESRDYW { _RESRDYW { w: self } } #[doc = "Bit 1 - Overrun Interrupt Enable"] #[inline] pub fn overrun(&mut self) -> _OVERRUNW { _OVERRUNW { w: self } } #[doc = "Bit 2 - Window Monitor Interrupt Enable"] #[inline] pub fn winmon(&mut self) -> _WINMONW { _WINMONW { w: self } } #[doc = "Bit 3 - Synchronization Ready Interrupt Enable"] #[inline] pub fn syncrdy(&mut self) -> _SYNCRDYW { _SYNCRDYW { w: self } } }