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#[doc = r" Value read from the register"]
pub struct R {
    bits: u16,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u16,
}
impl super::DFLLCTRL {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits };
        let mut w = W { bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct ENABLER {
    bits: bool,
}
impl ENABLER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct MODER {
    bits: bool,
}
impl MODER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct STABLER {
    bits: bool,
}
impl STABLER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct LLAWR {
    bits: bool,
}
impl LLAWR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct USBCRMR {
    bits: bool,
}
impl USBCRMR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct RUNSTDBYR {
    bits: bool,
}
impl RUNSTDBYR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct ONDEMANDR {
    bits: bool,
}
impl ONDEMANDR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct CCDISR {
    bits: bool,
}
impl CCDISR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct QLDISR {
    bits: bool,
}
impl QLDISR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct BPLCKCR {
    bits: bool,
}
impl BPLCKCR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct WAITLOCKR {
    bits: bool,
}
impl WAITLOCKR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _ENABLEW<'a> {
    w: &'a mut W,
}
impl<'a> _ENABLEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _MODEW<'a> {
    w: &'a mut W,
}
impl<'a> _MODEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _STABLEW<'a> {
    w: &'a mut W,
}
impl<'a> _STABLEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 3;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _LLAWW<'a> {
    w: &'a mut W,
}
impl<'a> _LLAWW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 4;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _USBCRMW<'a> {
    w: &'a mut W,
}
impl<'a> _USBCRMW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 5;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _RUNSTDBYW<'a> {
    w: &'a mut W,
}
impl<'a> _RUNSTDBYW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 6;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _ONDEMANDW<'a> {
    w: &'a mut W,
}
impl<'a> _ONDEMANDW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 7;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _CCDISW<'a> {
    w: &'a mut W,
}
impl<'a> _CCDISW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 8;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _QLDISW<'a> {
    w: &'a mut W,
}
impl<'a> _QLDISW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 9;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _BPLCKCW<'a> {
    w: &'a mut W,
}
impl<'a> _BPLCKCW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 10;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _WAITLOCKW<'a> {
    w: &'a mut W,
}
impl<'a> _WAITLOCKW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 11;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u16 {
        self.bits
    }
    #[doc = "Bit 1 - DFLL Enable"]
    #[inline]
    pub fn enable(&self) -> ENABLER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        ENABLER { bits }
    }
    #[doc = "Bit 2 - Operating Mode Selection"]
    #[inline]
    pub fn mode(&self) -> MODER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        MODER { bits }
    }
    #[doc = "Bit 3 - Stable DFLL Frequency"]
    #[inline]
    pub fn stable(&self) -> STABLER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        STABLER { bits }
    }
    #[doc = "Bit 4 - Lose Lock After Wake"]
    #[inline]
    pub fn llaw(&self) -> LLAWR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 4;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        LLAWR { bits }
    }
    #[doc = "Bit 5 - USB Clock Recovery Mode"]
    #[inline]
    pub fn usbcrm(&self) -> USBCRMR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 5;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        USBCRMR { bits }
    }
    #[doc = "Bit 6 - Run in Standby"]
    #[inline]
    pub fn runstdby(&self) -> RUNSTDBYR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 6;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        RUNSTDBYR { bits }
    }
    #[doc = "Bit 7 - On Demand Control"]
    #[inline]
    pub fn ondemand(&self) -> ONDEMANDR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 7;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        ONDEMANDR { bits }
    }
    #[doc = "Bit 8 - Chill Cycle Disable"]
    #[inline]
    pub fn ccdis(&self) -> CCDISR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 8;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        CCDISR { bits }
    }
    #[doc = "Bit 9 - Quick Lock Disable"]
    #[inline]
    pub fn qldis(&self) -> QLDISR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 9;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        QLDISR { bits }
    }
    #[doc = "Bit 10 - Bypass Coarse Lock"]
    #[inline]
    pub fn bplckc(&self) -> BPLCKCR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 10;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        BPLCKCR { bits }
    }
    #[doc = "Bit 11 - Wait Lock"]
    #[inline]
    pub fn waitlock(&self) -> WAITLOCKR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 11;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        WAITLOCKR { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 128 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u16) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 1 - DFLL Enable"]
    #[inline]
    pub fn enable(&mut self) -> _ENABLEW {
        _ENABLEW { w: self }
    }
    #[doc = "Bit 2 - Operating Mode Selection"]
    #[inline]
    pub fn mode(&mut self) -> _MODEW {
        _MODEW { w: self }
    }
    #[doc = "Bit 3 - Stable DFLL Frequency"]
    #[inline]
    pub fn stable(&mut self) -> _STABLEW {
        _STABLEW { w: self }
    }
    #[doc = "Bit 4 - Lose Lock After Wake"]
    #[inline]
    pub fn llaw(&mut self) -> _LLAWW {
        _LLAWW { w: self }
    }
    #[doc = "Bit 5 - USB Clock Recovery Mode"]
    #[inline]
    pub fn usbcrm(&mut self) -> _USBCRMW {
        _USBCRMW { w: self }
    }
    #[doc = "Bit 6 - Run in Standby"]
    #[inline]
    pub fn runstdby(&mut self) -> _RUNSTDBYW {
        _RUNSTDBYW { w: self }
    }
    #[doc = "Bit 7 - On Demand Control"]
    #[inline]
    pub fn ondemand(&mut self) -> _ONDEMANDW {
        _ONDEMANDW { w: self }
    }
    #[doc = "Bit 8 - Chill Cycle Disable"]
    #[inline]
    pub fn ccdis(&mut self) -> _CCDISW {
        _CCDISW { w: self }
    }
    #[doc = "Bit 9 - Quick Lock Disable"]
    #[inline]
    pub fn qldis(&mut self) -> _QLDISW {
        _QLDISW { w: self }
    }
    #[doc = "Bit 10 - Bypass Coarse Lock"]
    #[inline]
    pub fn bplckc(&mut self) -> _BPLCKCW {
        _BPLCKCW { w: self }
    }
    #[doc = "Bit 11 - Wait Lock"]
    #[inline]
    pub fn waitlock(&mut self) -> _WAITLOCKW {
        _WAITLOCKW { w: self }
    }
}