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#[doc = r" Value read from the register"] pub struct R { bits: u8, } #[doc = r" Value to write to the register"] pub struct W { bits: u8, } impl super::CTRLBSET { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits }; let mut w = W { bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct DIRR { bits: bool, } impl DIRR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct LUPDR { bits: bool, } impl LUPDR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct ONESHOTR { bits: bool, } impl ONESHOTR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = "Possible values of the field `CMD`"] #[derive(Clone, Copy, Debug, PartialEq)] pub enum CMDR { #[doc = "No action"] NONE, #[doc = "Force a start, restart or retrigger"] RETRIGGER, #[doc = "Force a stop"] STOP, #[doc = "Force update of double-buffered register"] UPDATE, #[doc = "Force a read synchronization of COUNT"] READSYNC, #[doc = "One-shot DMA trigger"] DMAOS, #[doc = r" Reserved"] _Reserved(u8), } impl CMDR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bits(&self) -> u8 { match *self { CMDR::NONE => 0, CMDR::RETRIGGER => 1, CMDR::STOP => 2, CMDR::UPDATE => 3, CMDR::READSYNC => 4, CMDR::DMAOS => 5, CMDR::_Reserved(bits) => bits, } } #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _from(value: u8) -> CMDR { match value { 0 => CMDR::NONE, 1 => CMDR::RETRIGGER, 2 => CMDR::STOP, 3 => CMDR::UPDATE, 4 => CMDR::READSYNC, 5 => CMDR::DMAOS, i => CMDR::_Reserved(i), } } #[doc = "Checks if the value of the field is `NONE`"] #[inline] pub fn is_none(&self) -> bool { *self == CMDR::NONE } #[doc = "Checks if the value of the field is `RETRIGGER`"] #[inline] pub fn is_retrigger(&self) -> bool { *self == CMDR::RETRIGGER } #[doc = "Checks if the value of the field is `STOP`"] #[inline] pub fn is_stop(&self) -> bool { *self == CMDR::STOP } #[doc = "Checks if the value of the field is `UPDATE`"] #[inline] pub fn is_update(&self) -> bool { *self == CMDR::UPDATE } #[doc = "Checks if the value of the field is `READSYNC`"] #[inline] pub fn is_readsync(&self) -> bool { *self == CMDR::READSYNC } #[doc = "Checks if the value of the field is `DMAOS`"] #[inline] pub fn is_dmaos(&self) -> bool { *self == CMDR::DMAOS } } #[doc = r" Proxy"] pub struct _DIRW<'a> { w: &'a mut W, } impl<'a> _DIRW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _LUPDW<'a> { w: &'a mut W, } impl<'a> _LUPDW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _ONESHOTW<'a> { w: &'a mut W, } impl<'a> _ONESHOTW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } #[doc = "Values that can be written to the field `CMD`"] pub enum CMDW { #[doc = "No action"] NONE, #[doc = "Force a start, restart or retrigger"] RETRIGGER, #[doc = "Force a stop"] STOP, #[doc = "Force update of double-buffered register"] UPDATE, #[doc = "Force a read synchronization of COUNT"] READSYNC, #[doc = "One-shot DMA trigger"] DMAOS, } impl CMDW { #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _bits(&self) -> u8 { match *self { CMDW::NONE => 0, CMDW::RETRIGGER => 1, CMDW::STOP => 2, CMDW::UPDATE => 3, CMDW::READSYNC => 4, CMDW::DMAOS => 5, } } } #[doc = r" Proxy"] pub struct _CMDW<'a> { w: &'a mut W, } impl<'a> _CMDW<'a> { #[doc = r" Writes `variant` to the field"] #[inline] pub fn variant(self, variant: CMDW) -> &'a mut W { unsafe { self.bits(variant._bits()) } } #[doc = "No action"] #[inline] pub fn none(self) -> &'a mut W { self.variant(CMDW::NONE) } #[doc = "Force a start, restart or retrigger"] #[inline] pub fn retrigger(self) -> &'a mut W { self.variant(CMDW::RETRIGGER) } #[doc = "Force a stop"] #[inline] pub fn stop(self) -> &'a mut W { self.variant(CMDW::STOP) } #[doc = "Force update of double-buffered register"] #[inline] pub fn update(self) -> &'a mut W { self.variant(CMDW::UPDATE) } #[doc = "Force a read synchronization of COUNT"] #[inline] pub fn readsync(self) -> &'a mut W { self.variant(CMDW::READSYNC) } #[doc = "One-shot DMA trigger"] #[inline] pub fn dmaos(self) -> &'a mut W { self.variant(CMDW::DMAOS) } #[doc = r" Writes raw bits to the field"] #[inline] pub unsafe fn bits(self, value: u8) -> &'a mut W { const MASK: u8 = 7; const OFFSET: u8 = 5; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u8 { self.bits } #[doc = "Bit 0 - Counter Direction"] #[inline] pub fn dir(&self) -> DIRR { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u8) != 0 }; DIRR { bits } } #[doc = "Bit 1 - Lock Update"] #[inline] pub fn lupd(&self) -> LUPDR { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u8) != 0 }; LUPDR { bits } } #[doc = "Bit 2 - One-Shot on Counter"] #[inline] pub fn oneshot(&self) -> ONESHOTR { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u8) != 0 }; ONESHOTR { bits } } #[doc = "Bits 5:7 - Command"] #[inline] pub fn cmd(&self) -> CMDR { CMDR::_from({ const MASK: u8 = 7; const OFFSET: u8 = 5; ((self.bits >> OFFSET) & MASK as u8) as u8 }) } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u8) -> &mut Self { self.bits = bits; self } #[doc = "Bit 0 - Counter Direction"] #[inline] pub fn dir(&mut self) -> _DIRW { _DIRW { w: self } } #[doc = "Bit 1 - Lock Update"] #[inline] pub fn lupd(&mut self) -> _LUPDW { _LUPDW { w: self } } #[doc = "Bit 2 - One-Shot on Counter"] #[inline] pub fn oneshot(&mut self) -> _ONESHOTW { _ONESHOTW { w: self } } #[doc = "Bits 5:7 - Command"] #[inline] pub fn cmd(&mut self) -> _CMDW { _CMDW { w: self } } }