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#[doc = r" Value read from the register"] pub struct R { bits: u32, } impl super::SYNCBUSY { #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } } #[doc = r" Value of the field"] pub struct SWRSTR { bits: bool, } impl SWRSTR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct ENABLER { bits: bool, } impl ENABLER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct CTRLBR { bits: bool, } impl CTRLBR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 0 - Software Reset Synchronization Busy"] #[inline] pub fn swrst(&self) -> SWRSTR { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u32) != 0 }; SWRSTR { bits } } #[doc = "Bit 1 - SERCOM Enable Synchronization Busy"] #[inline] pub fn enable(&self) -> ENABLER { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u32) != 0 }; ENABLER { bits } } #[doc = "Bit 2 - CTRLB Synchronization Busy"] #[inline] pub fn ctrlb(&self) -> CTRLBR { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u32) != 0 }; CTRLBR { bits } } }