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#[doc = r" Value read from the register"]
pub struct R {
    bits: u16,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u16,
}
impl super::STATUS {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits };
        let mut w = W { bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct PRMR {
    bits: bool,
}
impl PRMR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct LOADR {
    bits: bool,
}
impl LOADR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct PROGER {
    bits: bool,
}
impl PROGER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct LOCKER {
    bits: bool,
}
impl LOCKER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct NVMER {
    bits: bool,
}
impl NVMER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct SBR {
    bits: bool,
}
impl SBR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _LOADW<'a> {
    w: &'a mut W,
}
impl<'a> _LOADW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _PROGEW<'a> {
    w: &'a mut W,
}
impl<'a> _PROGEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _LOCKEW<'a> {
    w: &'a mut W,
}
impl<'a> _LOCKEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 3;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _NVMEW<'a> {
    w: &'a mut W,
}
impl<'a> _NVMEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 4;
        self.w.bits &= !((MASK as u16) << OFFSET);
        self.w.bits |= ((value & MASK) as u16) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u16 {
        self.bits
    }
    #[doc = "Bit 0 - Power Reduction Mode"]
    #[inline]
    pub fn prm(&self) -> PRMR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        PRMR { bits }
    }
    #[doc = "Bit 1 - NVM Page Buffer Active Loading"]
    #[inline]
    pub fn load(&self) -> LOADR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        LOADR { bits }
    }
    #[doc = "Bit 2 - Programming Error Status"]
    #[inline]
    pub fn proge(&self) -> PROGER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        PROGER { bits }
    }
    #[doc = "Bit 3 - Lock Error Status"]
    #[inline]
    pub fn locke(&self) -> LOCKER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        LOCKER { bits }
    }
    #[doc = "Bit 4 - NVM Error"]
    #[inline]
    pub fn nvme(&self) -> NVMER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 4;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        NVMER { bits }
    }
    #[doc = "Bit 8 - Security Bit Status"]
    #[inline]
    pub fn sb(&self) -> SBR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 8;
            ((self.bits >> OFFSET) & MASK as u16) != 0
        };
        SBR { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u16) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 1 - NVM Page Buffer Active Loading"]
    #[inline]
    pub fn load(&mut self) -> _LOADW {
        _LOADW { w: self }
    }
    #[doc = "Bit 2 - Programming Error Status"]
    #[inline]
    pub fn proge(&mut self) -> _PROGEW {
        _PROGEW { w: self }
    }
    #[doc = "Bit 3 - Lock Error Status"]
    #[inline]
    pub fn locke(&mut self) -> _LOCKEW {
        _LOCKEW { w: self }
    }
    #[doc = "Bit 4 - NVM Error"]
    #[inline]
    pub fn nvme(&mut self) -> _NVMEW {
        _NVMEW { w: self }
    }
}