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#[doc = r" Register block"] #[repr(C)] pub struct RegisterBlock { #[doc = "0x00 - Control A"] pub ctrla: CTRLA, #[doc = "0x01 - Reference Control"] pub refctrl: REFCTRL, #[doc = "0x02 - Average Control"] pub avgctrl: AVGCTRL, #[doc = "0x03 - Sampling Time Control"] pub sampctrl: SAMPCTRL, #[doc = "0x04 - Control B"] pub ctrlb: CTRLB, _reserved5: [u8; 2usize], #[doc = "0x08 - Window Monitor Control"] pub winctrl: WINCTRL, _reserved6: [u8; 3usize], #[doc = "0x0c - Software Trigger"] pub swtrig: SWTRIG, _reserved7: [u8; 3usize], #[doc = "0x10 - Input Control"] pub inputctrl: INPUTCTRL, #[doc = "0x14 - Event Control"] pub evctrl: EVCTRL, _reserved9: [u8; 1usize], #[doc = "0x16 - Interrupt Enable Clear"] pub intenclr: INTENCLR, #[doc = "0x17 - Interrupt Enable Set"] pub intenset: INTENSET, #[doc = "0x18 - Interrupt Flag Status and Clear"] pub intflag: INTFLAG, #[doc = "0x19 - Status"] pub status: STATUS, #[doc = "0x1a - Result"] pub result: RESULT, #[doc = "0x1c - Window Monitor Lower Threshold"] pub winlt: WINLT, _reserved15: [u8; 2usize], #[doc = "0x20 - Window Monitor Upper Threshold"] pub winut: WINUT, _reserved16: [u8; 2usize], #[doc = "0x24 - Gain Correction"] pub gaincorr: GAINCORR, #[doc = "0x26 - Offset Correction"] pub offsetcorr: OFFSETCORR, #[doc = "0x28 - Calibration"] pub calib: CALIB, #[doc = "0x2a - Debug Control"] pub dbgctrl: DBGCTRL, } #[doc = "Control A"] pub struct CTRLA { register: ::vcell::VolatileCell<u8>, } #[doc = "Control A"] pub mod ctrla; #[doc = "Reference Control"] pub struct REFCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Reference Control"] pub mod refctrl; #[doc = "Average Control"] pub struct AVGCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Average Control"] pub mod avgctrl; #[doc = "Sampling Time Control"] pub struct SAMPCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Sampling Time Control"] pub mod sampctrl; #[doc = "Control B"] pub struct CTRLB { register: ::vcell::VolatileCell<u16>, } #[doc = "Control B"] pub mod ctrlb; #[doc = "Window Monitor Control"] pub struct WINCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Window Monitor Control"] pub mod winctrl; #[doc = "Software Trigger"] pub struct SWTRIG { register: ::vcell::VolatileCell<u8>, } #[doc = "Software Trigger"] pub mod swtrig; #[doc = "Input Control"] pub struct INPUTCTRL { register: ::vcell::VolatileCell<u32>, } #[doc = "Input Control"] pub mod inputctrl; #[doc = "Event Control"] pub struct EVCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Event Control"] pub mod evctrl; #[doc = "Interrupt Enable Clear"] pub struct INTENCLR { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Enable Clear"] pub mod intenclr; #[doc = "Interrupt Enable Set"] pub struct INTENSET { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Enable Set"] pub mod intenset; #[doc = "Interrupt Flag Status and Clear"] pub struct INTFLAG { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Flag Status and Clear"] pub mod intflag; #[doc = "Status"] pub struct STATUS { register: ::vcell::VolatileCell<u8>, } #[doc = "Status"] pub mod status; #[doc = "Result"] pub struct RESULT { register: ::vcell::VolatileCell<u16>, } #[doc = "Result"] pub mod result; #[doc = "Window Monitor Lower Threshold"] pub struct WINLT { register: ::vcell::VolatileCell<u16>, } #[doc = "Window Monitor Lower Threshold"] pub mod winlt; #[doc = "Window Monitor Upper Threshold"] pub struct WINUT { register: ::vcell::VolatileCell<u16>, } #[doc = "Window Monitor Upper Threshold"] pub mod winut; #[doc = "Gain Correction"] pub struct GAINCORR { register: ::vcell::VolatileCell<u16>, } #[doc = "Gain Correction"] pub mod gaincorr; #[doc = "Offset Correction"] pub struct OFFSETCORR { register: ::vcell::VolatileCell<u16>, } #[doc = "Offset Correction"] pub mod offsetcorr; #[doc = "Calibration"] pub struct CALIB { register: ::vcell::VolatileCell<u16>, } #[doc = "Calibration"] pub mod calib; #[doc = "Debug Control"] pub struct DBGCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Debug Control"] pub mod dbgctrl;