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#[doc = "MODE2 Control"] pub struct CTRL { register: ::vcell::VolatileCell<u16>, } #[doc = "MODE2 Control"] pub mod ctrl; #[doc = "Read Request"] pub struct READREQ { register: ::vcell::VolatileCell<u16>, } #[doc = "Read Request"] pub mod readreq; #[doc = "MODE2 Event Control"] pub struct EVCTRL { register: ::vcell::VolatileCell<u16>, } #[doc = "MODE2 Event Control"] pub mod evctrl; #[doc = "MODE2 Interrupt Enable Clear"] pub struct INTENCLR { register: ::vcell::VolatileCell<u8>, } #[doc = "MODE2 Interrupt Enable Clear"] pub mod intenclr; #[doc = "MODE2 Interrupt Enable Set"] pub struct INTENSET { register: ::vcell::VolatileCell<u8>, } #[doc = "MODE2 Interrupt Enable Set"] pub mod intenset; #[doc = "MODE2 Interrupt Flag Status and Clear"] pub struct INTFLAG { register: ::vcell::VolatileCell<u8>, } #[doc = "MODE2 Interrupt Flag Status and Clear"] pub mod intflag; #[doc = "Status"] pub struct STATUS { register: ::vcell::VolatileCell<u8>, } #[doc = "Status"] pub mod status; #[doc = "Debug Control"] pub struct DBGCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Debug Control"] pub mod dbgctrl; #[doc = "Frequency Correction"] pub struct FREQCORR { register: ::vcell::VolatileCell<u8>, } #[doc = "Frequency Correction"] pub mod freqcorr; #[doc = "MODE2 Clock Value"] pub struct CLOCK { register: ::vcell::VolatileCell<u32>, } #[doc = "MODE2 Clock Value"] pub mod clock; #[doc = "MODE2 Alarm n Value"] pub struct ALARM { register: ::vcell::VolatileCell<u32>, } #[doc = "MODE2 Alarm n Value"] pub mod alarm; #[doc = "MODE2 Alarm n Mask"] pub struct MASK { register: ::vcell::VolatileCell<u8>, } #[doc = "MODE2 Alarm n Mask"] pub mod mask;