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#[doc = r" Value read from the register"] pub struct R { bits: u8, } #[doc = r" Value to write to the register"] pub struct W { bits: u8, } impl super::WINCTRL { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits }; let mut w = W { bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = "Possible values of the field `WINMODE`"] #[derive(Clone, Copy, Debug, PartialEq)] pub enum WINMODER { #[doc = "No window mode (default)"] DISABLE, #[doc = "Mode 1: RESULT > WINLT"] MODE1, #[doc = "Mode 2: RESULT < WINUT"] MODE2, #[doc = "Mode 3: WINLT < RESULT < WINUT"] MODE3, #[doc = "Mode 4: !(WINLT < RESULT < WINUT)"] MODE4, #[doc = r" Reserved"] _Reserved(u8), } impl WINMODER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bits(&self) -> u8 { match *self { WINMODER::DISABLE => 0, WINMODER::MODE1 => 1, WINMODER::MODE2 => 2, WINMODER::MODE3 => 3, WINMODER::MODE4 => 4, WINMODER::_Reserved(bits) => bits, } } #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _from(value: u8) -> WINMODER { match value { 0 => WINMODER::DISABLE, 1 => WINMODER::MODE1, 2 => WINMODER::MODE2, 3 => WINMODER::MODE3, 4 => WINMODER::MODE4, i => WINMODER::_Reserved(i), } } #[doc = "Checks if the value of the field is `DISABLE`"] #[inline] pub fn is_disable(&self) -> bool { *self == WINMODER::DISABLE } #[doc = "Checks if the value of the field is `MODE1`"] #[inline] pub fn is_mode1(&self) -> bool { *self == WINMODER::MODE1 } #[doc = "Checks if the value of the field is `MODE2`"] #[inline] pub fn is_mode2(&self) -> bool { *self == WINMODER::MODE2 } #[doc = "Checks if the value of the field is `MODE3`"] #[inline] pub fn is_mode3(&self) -> bool { *self == WINMODER::MODE3 } #[doc = "Checks if the value of the field is `MODE4`"] #[inline] pub fn is_mode4(&self) -> bool { *self == WINMODER::MODE4 } } #[doc = "Values that can be written to the field `WINMODE`"] pub enum WINMODEW { #[doc = "No window mode (default)"] DISABLE, #[doc = "Mode 1: RESULT > WINLT"] MODE1, #[doc = "Mode 2: RESULT < WINUT"] MODE2, #[doc = "Mode 3: WINLT < RESULT < WINUT"] MODE3, #[doc = "Mode 4: !(WINLT < RESULT < WINUT)"] MODE4, } impl WINMODEW { #[allow(missing_docs)] #[doc(hidden)] #[inline] pub fn _bits(&self) -> u8 { match *self { WINMODEW::DISABLE => 0, WINMODEW::MODE1 => 1, WINMODEW::MODE2 => 2, WINMODEW::MODE3 => 3, WINMODEW::MODE4 => 4, } } } #[doc = r" Proxy"] pub struct _WINMODEW<'a> { w: &'a mut W, } impl<'a> _WINMODEW<'a> { #[doc = r" Writes `variant` to the field"] #[inline] pub fn variant(self, variant: WINMODEW) -> &'a mut W { unsafe { self.bits(variant._bits()) } } #[doc = "No window mode (default)"] #[inline] pub fn disable(self) -> &'a mut W { self.variant(WINMODEW::DISABLE) } #[doc = "Mode 1: RESULT > WINLT"] #[inline] pub fn mode1(self) -> &'a mut W { self.variant(WINMODEW::MODE1) } #[doc = "Mode 2: RESULT < WINUT"] #[inline] pub fn mode2(self) -> &'a mut W { self.variant(WINMODEW::MODE2) } #[doc = "Mode 3: WINLT < RESULT < WINUT"] #[inline] pub fn mode3(self) -> &'a mut W { self.variant(WINMODEW::MODE3) } #[doc = "Mode 4: !(WINLT < RESULT < WINUT)"] #[inline] pub fn mode4(self) -> &'a mut W { self.variant(WINMODEW::MODE4) } #[doc = r" Writes raw bits to the field"] #[inline] pub unsafe fn bits(self, value: u8) -> &'a mut W { const MASK: u8 = 7; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u8) << OFFSET); self.w.bits |= ((value & MASK) as u8) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u8 { self.bits } #[doc = "Bits 0:2 - Window Monitor Mode"] #[inline] pub fn winmode(&self) -> WINMODER { WINMODER::_from({ const MASK: u8 = 7; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u8) as u8 }) } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u8) -> &mut Self { self.bits = bits; self } #[doc = "Bits 0:2 - Window Monitor Mode"] #[inline] pub fn winmode(&mut self) -> _WINMODEW { _WINMODEW { w: self } } }