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#[doc = "Control A"] pub struct CTRLA { register: ::vcell::VolatileCell<u16>, } #[doc = "Control A"] pub mod ctrla; #[doc = "Read Request"] pub struct READREQ { register: ::vcell::VolatileCell<u16>, } #[doc = "Read Request"] pub mod readreq; #[doc = "Control B Clear"] pub struct CTRLBCLR { register: ::vcell::VolatileCell<u8>, } #[doc = "Control B Clear"] pub mod ctrlbclr; #[doc = "Control B Set"] pub struct CTRLBSET { register: ::vcell::VolatileCell<u8>, } #[doc = "Control B Set"] pub mod ctrlbset; #[doc = "Control C"] pub struct CTRLC { register: ::vcell::VolatileCell<u8>, } #[doc = "Control C"] pub mod ctrlc; #[doc = "Debug Control"] pub struct DBGCTRL { register: ::vcell::VolatileCell<u8>, } #[doc = "Debug Control"] pub mod dbgctrl; #[doc = "Event Control"] pub struct EVCTRL { register: ::vcell::VolatileCell<u16>, } #[doc = "Event Control"] pub mod evctrl; #[doc = "Interrupt Enable Clear"] pub struct INTENCLR { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Enable Clear"] pub mod intenclr; #[doc = "Interrupt Enable Set"] pub struct INTENSET { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Enable Set"] pub mod intenset; #[doc = "Interrupt Flag Status and Clear"] pub struct INTFLAG { register: ::vcell::VolatileCell<u8>, } #[doc = "Interrupt Flag Status and Clear"] pub mod intflag; #[doc = "Status"] pub struct STATUS { register: ::vcell::VolatileCell<u8>, } #[doc = "Status"] pub mod status; #[doc = "COUNT32 Counter Value"] pub struct COUNT { register: ::vcell::VolatileCell<u32>, } #[doc = "COUNT32 Counter Value"] pub mod count; #[doc = "COUNT32 Compare/Capture"] pub struct CC { register: ::vcell::VolatileCell<u32>, } #[doc = "COUNT32 Compare/Capture"] pub mod cc;